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Posted 05 August, 2026

Remote War Game Developer - Combat, Physics and Animation

Twine
Wellington, WGN, NZ Full Time
Reference: db1ea0bdf99498c6

Job Description

Twine is seeking a skilled game developer to lead the creation of a frontline combat game, remotely, with a tight timeline and potential for expansion if engagement is strong. You will drive core gameplay systems, animation, and game physics to deliver immersive trenches and stark environments. The role emphasizes high visual fidelity, atmosphere, and independent work under deadline pressure, with collaboration across disciplines and a view toward scalable, sandbox-ready features if milestones #J-18808-Ljbffr

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